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Betsy Williams Sanders
Betsy Williams Sanders
Associate Professor of Computer Science, Rhodes College
Verified email at rhodes.edu
Title
Cited by
Cited by
Year
Exploring large virtual environments with an HMD when physical space is limited
B Williams, G Narasimham, B Rump, TP McNamara, TH Carr, J Rieser, ...
Proceedings of the 4th symposium on Applied perception in graphics and …, 2007
2742007
Three-dimensional visualization of protein expression in mouse brain structures using imaging mass spectrometry
AC Crecelius, DS Cornett, RM Caprioli, B Williams, BM Dawant, ...
Journal of the American Society for Mass Spectrometry 16 (7), 1093-1099, 2005
2022005
Do we need to walk for effective virtual reality navigation? physical rotations alone may suffice
BE Riecke, B Bodenheimer, TP McNamara, B Williams, P Peng, ...
International Conference on Spatial Cognition, 234-247, 2010
1862010
Updating orientation in large virtual environments using scaled translational gain
B Williams, G Narasimham, TP McNamara, TH Carr, JJ Rieser, ...
Proceedings of the 3rd Symposium on Applied Perception in Graphics and …, 2006
1602006
Evaluation of walking in place on a wii balance board to explore a virtual environment
B Williams, S Bailey, G Narasimham, M Li, B Bodenheimer
ACM Transactions on Applied Perception (TAP) 8 (3), 1-14, 2011
1482011
VR locomotion: walking> walking in place> arm swinging
PT Wilson, W Kalescky, A MacLaughlin, B Williams
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum …, 2016
1282016
Evaluating the effects of four VR locomotion methods: joystick, arm-cycling, point-tugging, and teleporting
N Coomer, S Bullard, W Clinton, B Williams-Sanders
Proceedings of the 15th ACM Symposium on Applied Perception, 7, 2018
992018
Myo arm: swinging to explore a VE
M McCullough, H Xu, J Michelson, M Jackoski, W Pease, W Cobb, ...
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 107-113, 2015
972015
Human joystick: Wii-leaning to translate in large virtual environments
A Harris, K Nguyen, PT Wilson, M Jackoski, B Williams
Proceedings of the 13th ACM SIGGRAPH international conference on virtual …, 2014
692014
Functional similarities in spatial representations between real and virtual environments
B Williams, G Narasimham, C Westerman, J Rieser, B Bodenheimer
ACM Transactions on Applied Perception (TAP) 4 (2), 12-es, 2007
572007
Walking in place using the Microsoft Kinect to explore a large VE
PT Wilson, K Nguyen, A Harris, B Williams
Proceedings of the 13th ACM SIGGRAPH international conference on virtual …, 2014
482014
An algorithm for baseline correction of MALDI mass spectra
B Williams, S Cornett, B Dawant, A Crecelius, B Bodenheimer, R Caprioli
Proceedings of the 43rd annual Southeast regional conference-Volume 1, 137-142, 2005
482005
Torso versus gaze direction to navigate a ve by walking in place
B Williams, M McCaleb, C Strachan, Y Zheng
Proceedings of the ACM Symposium on applied perception, 67-70, 2013
392013
The probable error of a mean
S William
Biometrika 6 (1), 1-25, 1908
361908
Construction and evaluation of animated teachable agents
B Bodenheimer, B Williams, MR Kramer, K Viswanath, R Balachandran, ...
Journal of Educational Technology & Society 12 (3), 191-205, 2009
262009
Distance perception in virtual environments: a closer look at the horizon and the error
B Williams, T Rasor, G Narasimham
Proceedings of the 6th Symposium on Applied Perception in Graphics and …, 2009
222009
Exploring large virtual environments with an HMD on foot
B Williams, G Narasimham, B Rump, TP McNamara, TH Carr, J Rieser, ...
ACM SIGGRAPH 2006 Research posters, 182-es, 2006
222006
Exploring a virtual environment by walking in place using the Microsoft Kinect
Y Zheng, M McCaleb, C Strachan, B Williams
Proceedings of the ACM symposium on applied perception, 131-131, 2012
172012
Design and evaluation of methods for motor exploration in large virtual environments with head-mounted display technology
B Williams
122008
Scaling gain and eyeheight while locomoting in a large VE
B Williams-Sanders, T Carr, G Narasimham, T McNamara, J Rieser, ...
Virtual, Augmented and Mixed Reality. Multimodal Interaction: 11th …, 2019
112019
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