Realistic animation of rigid bodies JK Hahn ACM Siggraph computer graphics 22 (4), 299-308, 1988 | 649 | 1988 |
Interpolation synthesis of articulated figure motion DJ Wiley, JK Hahn IEEE Computer Graphics and Applications 17 (6), 39-45, 1997 | 414 | 1997 |
An immersed-boundary method for flow–structure interaction in biological systems with application to phonation H Luo, R Mittal, X Zheng, SA Bielamowicz, RJ Walsh, JK Hahn Journal of computational physics 227 (22), 9303-9332, 2008 | 242 | 2008 |
Sound rendering T Takala, J Hahn Proceedings of the 19th annual conference on Computer graphics and …, 1992 | 219 | 1992 |
Hand-held windows: towards effective 2D interaction in immersive virtual environments RW Lindeman, JL Sibert, JK Hahn Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), 205-212, 1999 | 215 | 1999 |
Image morphing using deformation techniques SY Lee, KY CHWA, J Hahn, SY Shin The Journal of Visualization and Computer Animation 7 (1), 3-23, 1996 | 197 | 1996 |
Towards usable VR: an empirical study of user interfaces for immersive virtual environments RW Lindeman, JL Sibert, JK Hahn Proceedings of the SIGCHI conference on Human Factors in Computing Systems …, 1999 | 192 | 1999 |
Towards retrieving force feedback in robotic-assisted surgery: A supervised neuro-recurrent-vision approach AI Aviles, SM Alsaleh, JK Hahn, A Casals IEEE transactions on haptics 10 (3), 431-443, 2016 | 98 | 2016 |
Genetic programming for articulated figure motion L Gritz, JK Hahn The Journal of Visualization and Computer Animation 6 (3), 129-142, 1995 | 96 | 1995 |
A computational method for analysis of underwater dolphin kick hydrodynamics in human swimming A Von Loebbecke, R Mittal, R Mark, J Hahn Sports Biomechanics 8 (1), 60-77, 2009 | 90 | 2009 |
Animation of human walking in virtual environments S Chung, JK Hahn Proceedings Computer Animation 1999, 4-15, 1999 | 82 | 1999 |
BMRT: A global illumination implementation of the RenderMan standard L Gritz, JK Hahn Journal of Graphics Tools 1 (3), 29-47, 1996 | 77 | 1996 |
Image morphing using deformable surfaces SY Lee, KY Chwa, J Hahn, SY Shin Proceedings of Computer Animation'94, 31-39, 1994 | 74 | 1994 |
Integrating sounds and motions in virtual environments JK Hahn, H Fouad, L Gritz, JW Lee Presence 7 (1), 67-77, 1998 | 70 | 1998 |
Genetic programming evolution of controllers for 3-D character animation L Gritz, JK Hahn Genetic Programming 97, 2, 1997 | 67 | 1997 |
Training environment for inferior vena caval filter placement JK Hahn, R Kaufman, AB Winick, T Carleton, Y Park, R Lindeman, KM Oh, ... Medicine Meets Virtual Reality, 291-297, 1998 | 49 | 1998 |
Evaluation of gesture based interfaces for medical volume visualization tasks C Kirmizibayrak, N Radeva, M Wakid, J Philbeck, J Sibert, J Hahn Proceedings of the 10th international conference on Virtual reality …, 2011 | 43 | 2011 |
Virtual reality surgical simulation for lower urinary tract endoscopy and procedures MJ Manyak, K Santangelo, J Hahn, R Kaufman, T Carleton, XC Hua, ... Journal of endourology 16 (3), 185-190, 2002 | 42 | 2002 |
Using physically-based models and genetic algorithms for functional composition of sound signals, synchronized to animated motion T Takala, J Hahn, L Gritz, J Geigel, JW Lee Proceedings of the international computer music conference, 180-180, 1993 | 42 | 1993 |
A physics-based virtual reality simulation framework for neonatal endotracheal intubation X Xiao, S Zhao, Y Meng, L Soghier, X Zhang, J Hahn 2020 IEEE Conference on virtual reality and 3d user interfaces (vr), 557-565, 2020 | 34 | 2020 |