Accessible human-robot interaction for telepresence robots: A case study KM Tsui, JM Dalphond, DJ Brooks, MS Medvedev, E McCann, J Allspaw, ... Paladyn, Journal of Behavioral Robotics 6 (1), 000010151520150001, 2015 | 59 | 2015 |
Measuring the efficacy of robots in autism therapy: How informative are standard hri metrics' M Begum, RW Serna, D Kontak, J Allspaw, J Kuczynski, HA Yanco, ... Proceedings of the Tenth Annual ACM/IEEE International Conference on Human …, 2015 | 56 | 2015 |
Building the foundation of robot explanation generation using behavior trees Z Han, D Giger, J Allspaw, MS Lee, H Admoni, HA Yanco ACM Transactions on Human-Robot Interaction (THRI) 10 (3), 1-31, 2021 | 45 | 2021 |
Sense, plan, triple jump DJ Brooks, E McCann, J Allspaw, M Medvedev, HA Yanco 2015 IEEE International Conference on Technologies for Practical Robot …, 2015 | 44 | 2015 |
Iterative design of a semi-autonomous social telepresence robot research platform: a chronology KM Tsui, A Norton, DJ Brooks, E McCann, MS Medvedev, J Allspaw, ... Intelligent Service Robotics 7, 103-119, 2014 | 29 | 2014 |
Remotely teleoperating a humanoid robot to perform fine motor tasks with virtual reality– J Allspaw, J Roche, N Lemiesz, M Yannuzzi, HA Yanco Proceedings of the 1st International Workshop on Virtual, Augmented, and …, 2018 | 27 | 2018 |
Towards mobile multi-task manipulation in a confined and integrated environment with irregular objects Z Han, J Allspaw, G LeMasurier, J Parrillo, D Giger, SR Ahmadzadeh, ... 2020 IEEE International Conference on Robotics and Automation (ICRA), 11025 …, 2020 | 23 | 2020 |
Projection mapping implementation: Enabling direct externalization of perception results and action intent to improve robot explainability Z Han, A Wilkinson, J Parrillo, J Allspaw, HA Yanco arXiv preprint arXiv:2010.02263, 2020 | 13 | 2020 |
Design guidelines for human–robot interaction with assistive robot manipulation systems A Wilkinson, M Gonzales, P Hoey, D Kontak, D Wang, N Torname, ... Paladyn 12 (1), 392-401, 2021 | 12 | 2021 |
Semi-autonomous planning and visualization in virtual reality G LeMasurier, J Allspaw, HA Yanco arXiv preprint arXiv:2104.11827, 2021 | 12 | 2021 |
Design of virtual reality for humanoid robots with inspiration from video games J Allspaw, L Heinold, HA Yanco Virtual, Augmented and Mixed Reality. Applications and Case Studies: 11th …, 2019 | 12 | 2019 |
Towards A robot explanation system: a survey and our approach to state summarization, storage and querying, and human interface Z Han, J Allspaw, A Norton, HA Yanco arXiv preprint arXiv:1909.06418, 2019 | 11 | 2019 |
Designing a user study for comparing 2d and vr human-in-the-loop robot planning interfaces G LeMasurier, J Allspaw, M Wonsick, J Tukpah, T Padir, H Yanco, ... 5th International Workshop on Virtual, Augmented, and Mixed Reality for HRI, 2022 | 7 | 2022 |
Implementing Virtual Reality for Teleoperation of a Humanoid Robot J Allspaw, G LeMasurier, H Yanco arXiv preprint arXiv:2104.11826, 2021 | 6 | 2021 |
Going cognitive: A demonstration of the utility of task-general cognitive architectures for adaptive robotic task performance T Frasca, Z Han, J Allspaw, H Yanco, M Scheutz 2020 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2020 | 6 | 2020 |
Comparing Performance between different implementations of ROS for Unity J Allspaw, G LeMasurier, H Yanco | 5 | 2023 |
Remotely teleoperating a humanoid robot to perform fine motor tasks with virtual reality-18446 J Allspaw, J Roche, M Yannuzzi, HA Yanco, N Lemiesz WM Symposia, Inc., PO Box 27646, 85285-7646 Tempe, AZ (United States), 2018 | 1 | 2018 |
Comparing a 2D Keyboard and Mouse Interface to Virtual Reality for Human-in-the-Loop Robot Planning for Mobile Manipulation G LeMasurier, J Tukpah, M Wonsick, J Allspaw, B Hertel, J Epstein, ... 2024 33rd IEEE International Conference on Robot and Human Interactive …, 2024 | | 2024 |
Participant Training for Virtual Reality User Studies: Lessons Learned and Open Questions J Allspaw, G LeMasurier, E Phillips, H Yanco 7th International Workshop on Virtual, Augmented, and Mixed-Reality for …, 2024 | | 2024 |