Follow
Rabail Tahir
Title
Cited by
Cited by
Year
The effect of using Kahoot! for learning–A literature review
AI Wang, R Tahir
Computers & Education 149, 103818, 2020
12002020
Codifying game-based learning: Development and application of LEAGUÊ framework for learning games
R Tahir, AI Wang
Academic Conferences and Publishing International, 2020
60*2020
Game-based digital quiz as a tool for improving students’ engagement and learning in online lectures
KP Nuci, R Tahir, AI Wang, AS Imran
Ieee Access 9, 91220-91234, 2021
572021
A measurement model based on usability metrics for mobile learning user interface for children
R Tahir, F Arif
The International Journal of E-Learning and Educational Technologies in the …, 2015
462015
State of the art in game based learning: Dimensions for evaluating educational games
R Tahir, AI Wang
European Conference on Games Based Learning, 641-650, 2017
422017
Mobile technology in children education: Analyzing parents' attitude towards mobile technology for children
R Tahir, F Arif
2015 Science and Information Conference (SAI), 410-420, 2015
272015
Framework for evaluating the usability of mobile educational applications for children
R Tahir, F Arif
Society of Digital Information and Wireless Communications, 156-170, 2014
232014
Travel behaviour prediction amid covid-19 underlaying situational awareness theory and health belief model
K Naseer, J Qazi, A Qazi, BK Avuglah, R Tahir, RA Rasheed, SK Khan, ...
Behaviour & Information Technology 41 (15), 3318-3328, 2022
212022
Transforming a Theoretical Framework to Design Cards: LEAGUE Ideation Toolkit for Game-Based Learning Design. Sustainability, 12 (20), 8487
R Tahir, AI Wang
Sustainability 12 (Design Methodology for Educational Games), https://doi …, 2020
21*2020
Insights into design of educational games: Comparative analysis of design models
R Tahir, AI Wang
Proceedings of the Future Technologies Conference (FTC) 2018: Volume 1, 1041 …, 2019
172019
Technology in primary schools: teachers’ perspective towards the use of mobile technology in children education
R Tahir, F Arif
Emerging Trends and Advanced Technologies for Computational Intelligence …, 2016
162016
Evaluating learners' emotional states by monitoring brain waves for comparing game-based learning approach to pen-and-paper
K Pireva, R Tahir, AS Imran, N Chaudhary
2019 IEEE Frontiers in Education Conference (FIE), 1-8, 2019
152019
Analyzing the intelligence in user interfaces
R Tahir
2015 SAI Intelligent Systems Conference (IntelliSys), 674-680, 2015
82015
Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach
R Tahir, AI Wang
Behaviour & Information Technology 43 (1), 110-138, 2024
72024
Context aware mobile computing as a challenge for developers and software engineers: a review
R Tahir
European Scientific Journal, 2013
62013
Exploring methods and guidelines for child-computer interaction research with refugee children
R Tahir, A Inge Wang
Human-Computer Interaction. Design Practice in Contemporary Societies …, 2019
42019
How to Evaluate Educational Games with Refugee Children: Methodological Aspects and Lessons Learned from EduApp4syria
R Tahir, AI Wang
Academic Publishing, Reading, 2019
32019
What do we know about learner assessment in technology-rich environments? A systematic review of systematic reviews
K Mangaroska, R Tahir, M Lorås, A Mavroudi
2018 IEEE 18th International Conference on Advanced Learning Technologies …, 2018
32018
Completeness and collaboration in the early design phase of learning games: do ideation cards provide scaffolding?
R Tahir, AI Wang
International Conference on Human-Computer Interaction, 94-114, 2021
22021
Impact of Navigation Aid and Spatial Ability Skills on Wayfinding Performance and Workload in Indoor-Outdoor Campus Navigation: Challenges and Design
R Tahir, J Krogstie
Applied Sciences 13 (17), 9508, 2023
12023
The system can't perform the operation now. Try again later.
Articles 1–20