Balancing turn-based games with chained strategy generation W Kavanagh, A Miller, G Norman, O Andrei IEEE Transactions on Games 13 (2), 113-122, 2019 | 10 | 2019 |
Breakout group allocation schedules and the social golfer problem with adjacent group sizes A Miller, M Barr, W Kavanagh, I Valkov, HC Purchase Symmetry 13 (1), 13, 2020 | 8 | 2020 |
Gameplay analysis of multiplayer games with verified action-costs W Kavanagh, A Miller The Computer Games Journal 10, 89-110, 2021 | 3 | 2021 |
Designing a mobile game to generate player data--lessons learned W Wallis, W Kavanagh, A Miller, T Storer arXiv preprint arXiv:2101.07144, 2021 | 2 | 2021 |
Rpglite player data and lookup tables W Kavanagh, T Wallis, A Miller University of Glasgow, 2020 | 2 | 2020 |
Chained Strategy Generation: A Technique for Balancing Multiplayer Games Using Model Checking W Kavanagh, A Miller | 1 | 2019 |
Exploring the opportunities for UK games businesses in China: a case study of two industry-led mobile game prototypes RJS Sloan, H Brown, HJ Austin, M Lynagh, GI Johnson, W Kavanagh, ... | | 2023 |
Experience Report: Challenges and Opportunities of Remote Labs for a Computer Science Department D Fraser, E Hunter, W Kavanagh, A Pancheva, J Parkinson, I Paun, ... Postgraduate Pedagogies 2 (1), 173-209, 2022 | | 2022 |
Using probabilistic model checking to balance games W Kavanagh University of Glasgow, 2021 | | 2021 |